Fortnite’s Creative Mode is almost as popular as its Battle Royale, and it’s about to get a lot more advanced with the upcoming Fortnite Creative 2.0. Here’s everything we know about Fortnite’s Unreal Editor, including what it is, its release date, and leaks.
Fortnite Creative Mode allows players to create their own experiences inside Fortnite, using assets to build their Creative Island any way they want. Other players can join these islands and earn XP while doing so, and player-created experiences are almost as popular as those created by Epic.
Fortnite creative is getting a major overhaul with Creative 2.0, giving players more freedom to create whatever they like inside Fortnite.
Here’s everything we know about Fortnite’s Creative 2.0, including its release window, its Roblox-like monetization, and the leaks surrounding it.
fortnite creative 2.0 release window
fortnite creative 2.0 is now ready to arrive January 2023 Its original release was postponed after an unexpected hold-up.
Originally scheduled for 2022, Epic Games CEO Tim Sweeney provided an update on June 28, 2022, stating that Creative 2.0 is “still on track for this year, but not ‘soon’.”
So it’s unlikely that Fortnite Creative’s major overhaul will come during the summer, but we could see it towards the fall or winter.
However, Sweeney offered a new update on November 14th, 2022, which had unfortunate news for excited Fortnite players.
What is Fortnite Creative 2.0?
Fortnite Creative 2.0, also known as the Unreal Editor for Fortnite, will be an evolution of Creative Mode, allowing the community to create their own games inside Fortnite. It’s set to give players more freedom over what they create, with popular insider HYPEX claiming it “makes creative look basic.”
talking to fast company, Tim Sweeney stated that Fortnite Creative 2.0 would allow players to “create very high quality game content and code”. , , And deploy it to Fortnite without having to deal with us—it’s open to everyone.
Similar to Roblox, Fortnite’s Unreal Editor will allow creators to monetize their content. “We’re building an economy,” Sweeney explained. “This will really support creators building businesses around their work and profiting from the increasing amount of commerce that arises from people playing their content.”
fortnite creative 2.0 leaks and rumors
There have been a lot of leaks and rumors about Fortnite Creative 2.0 and most of them center around ‘Verse’ – the scripting language Fortnite’s Unreal editor will reportedly use.
Fortnite leaker InTheShadeYT claims that Verse Creative will reveal a ton of things that will be brought to 2.0. These include allowing players to create their own models, generate NPCs and control what and how they do, full control of the HUD, and more.
You can check out everything InTheShadeYT has revealed so far:
- make your own model
- spawning item
- Storm Controller “(You can control a lot about it)”
- ai scripting
- Events that flare up when there’s too much in the game, so you have complete control over everything
- change game phase
- Loading and Using the Game Widget
- Loading game assets at runtime
- full control of the building
- the cars
- Live Team & Player Stats
- HUD control, “You can enter any message and control what is shown to the players”
- scoreboard control
- control player components
- Manage Gameplay Tags
- Add NPCs and control what they do and what they play
- Create, show, hide, destroy, and move objects
- animal husbandry
- skin and emotion capturing
- Control what happens when a player looks at or looks away from another player or device
- sentry device that tracks players
- player generator
- RNG (random number generation) system
- Control of the player inventory and what weapons they have
- teleportation device
- timer device for starting, saving, loading, pausing and resuming things
- vehicle spawner
- To spawn the vending machine device item
- script device
- control arrays and data types
- date time utility
- Control UI Elements
- show tooltips
- bind and map actions
- Adding and controlling particle systems
- Control of audio, lights, physics, gravity etc.
- Modifying objects to change their mesh, material, or animation
- Creating animations ((I’m assuming custom ones too))
- Modifying, deleting, and adding gameplay tags
- spawn entities (similar to actors in the Unreal Engine)
- level streaming
- Set event for every tick of the game
- Control of motion, vectors, velocity, and multiple game physics
- generate unit
- being able to create and destroy objects
- being able to draw things and shapes on the screen
- log to screen or file
- debugging
- math calculations and algorithms
He also said that all of these details don’t even scratch the surface of what’s possible with the Verse, and “this is just a tiny peak at the possibilities.”
For more on Fortnite, check out How to Get Dial-a-Drop in Fortnite, as well as How to Get Darth Vader’s Lightsaber in Fortnite.
Image Credits: Epic Games